Tuesday, October 26, 2010

Starcraft II: Wings of Liberty

        After 12 years of waiting at last Starcraft II was been released and up for players. The game was released worldwide on July 27, 2010 and is split into three installments which are the Wings of Liberty, and two upcoming expansion packs, Heart of the Swarm and Legacy of the Void.

 Compared to the changes Blizzard made between the traditional gameplay of Warcraft II: Tides of Darkness and the hero-based leveling elements of Warcraft III: Reign of Chaos, Starcraft II: Wings of Liberty does not change the original’s style to “improve” gamin, it's still the Terrans, Zerg, and Protoss clashing against each other together with mining minerals such as Drones, and Probes and pulling Vespene Gas from the ground to fuel production. But the graphics, sounds, and cinematic was improved to its fullest.


The downfall of this game are LAN capabilities was been remove, the very same that brought joy and challenge to the game. And the one and only one campaign which is the “The Terran Campaign”.

Player’s participation in the game is important to Blizzard, and thus placed an RPG element in between missions. The storyline will be based on your decisions, it maybe better or worse. Once Jim Raynor boards the ship, the entire Hyperion is yours for exploring and interacting. To spices up each Terran unit and building buying upgrades in the armory of the Hyperion will be a great help thus can be limiting.

          Speaking of storyline, Starcraft II’s story revolves on the next step of Raynor’s Raiders (a revolutionary group formed by Jim Raynor) after they were branded as outlaws in the corrupt-driven Dominion  Emperor Arcturus Mengsk. Bumming and sponging up whatever supplies and junk they can get in the galaxy, Rayner is apparently a shadow for his former self. We see development in each mission, and we slowly get to see the Brood War Era James Raynor, the very same that liberated Aiur from the Zerg infestation. Though the manual says that game is a Terran Campaign, we’ll see a little Zerg and Protoss gameplay as some missions require little participation from other species. Overall StarCraft II is one hell of a game to close off the decade. It’s a genre-breaking title that rival developers will surely imitate and take inspiration from. Blizzard has come up yet again with another winner.

         Click here for Starcraft II: System Requirements.

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